Preface to the Archival Version (Spring, 2011) |
Preface and Acknowledgments |
How to Use the Web Site |
The Vision of Mathematics Across the Curriculum |
Scanned copy of the Teaching Guide (8.4MB pdf file) |
|
Introduction |
|
Chapter 1 | | The Digital Representation of Sound, Part One:
Sound and Timbre |
1.1 | What is Sound? |
1.2 | Amplitude |
1.3 | Frequency, Pitch and Intervals |
1.4 | Timbre |
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Chapter 2 | | The Digital Representation of Sound, Part Two:
Playing by the Numbers |
2.1 | The Digital Representation of Sound |
2.2 | Analog v. Digital |
2.3 | Sampling Theory |
2.4 | Binary Numbers |
2.5 | Bit Width |
2.6 | Digital Copying |
2.7 | Storage Concerns |
2.8 | Compression |
|
Chapter 3 | | The Frequency Domain |
3.1 | The Frequency Domain |
3.2 | Phasors |
3.3 | Fourier and the Sum of Sines |
3.4 | The DFT, FFT and IFFT |
3.5 | Problems with the FFT/IFFT |
3.6 | Some Alternatives to the FFT |
|
Chapter 4 | | The Synthesis of Sound by Computer |
4.1 | Introduction to Synthesis |
4.2 | Additive Synthesis |
4.3 | Filters |
4.4 | Formant Synthesis |
4.5 | Introduction to Modulation |
4.6 | Waveshaping |
4.7 | Frequency Modulation |
4.8 | Granular Synthesis |
4.9 | Physical Modeling |
|
Chapter 5 | | The Transformation of Sound by Computer |
5.1 | Sampling |
5.2 | Reverb |
5.3 | Localization/Spatialization |
5.4 | The Phase Vocoder |
5.5 | Convolution |
5.6 | Morphing |
5.7 | Graphical Manipulation |
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