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Sunday, April 24, 2011

Music and Computers (A Theoretical and Historical Approach)






Phil Burk, SoftSynth.com
Larry Polansky, Department of Music, Dartmouth College
Douglas Repetto, Computer Music Center, Columbia University
Mary Roberts
Dan Rockmore, Department of Mathematics, Dartmouth College



Contents

Preface to the Archival Version (Spring, 2011)
Preface and Acknowledgments
How to Use the Web Site
The Vision of Mathematics Across the Curriculum
Scanned copy of the Teaching Guide (8.4MB pdf file)

Introduction
 
Chapter 1 The Digital Representation of Sound, Part One:
Sound and Timbre
1.1What is Sound?
1.2Amplitude
1.3Frequency, Pitch and Intervals
1.4Timbre
 
Chapter 2 The Digital Representation of Sound, Part Two:
Playing by the Numbers
2.1The Digital Representation of Sound
2.2Analog v. Digital
2.3Sampling Theory
2.4Binary Numbers
2.5Bit Width
2.6Digital Copying
2.7Storage Concerns
2.8Compression
 
Chapter 3 The Frequency Domain
3.1The Frequency Domain
3.2Phasors
3.3Fourier and the Sum of Sines
3.4The DFT, FFT and IFFT
3.5Problems with the FFT/IFFT
3.6Some Alternatives to the FFT
 
Chapter 4 The Synthesis of Sound by Computer
4.1Introduction to Synthesis
4.2Additive Synthesis
4.3Filters
4.4Formant Synthesis
4.5Introduction to Modulation
4.6Waveshaping
4.7Frequency Modulation
4.8Granular Synthesis
4.9Physical Modeling
 
Chapter 5 The Transformation of Sound by Computer
5.1Sampling
5.2Reverb
5.3Localization/Spatialization
5.4The Phase Vocoder
5.5Convolution
5.6Morphing
5.7Graphical Manipulation


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